Archives: Cards

Archives: Cards

Wester, Infantryman of the Iron Kappa
Wester, Infantryman of the Iron Kappa

Wester, Infantryman of the Iron Kappa

Rank 1 - Synergy Rating 3 - Defence Type - 100 DEF

  • Hard Shell (Conditional - Mandatory): When two “Iron Kappa” cards activate their effects in the same chain, increase the DEF of every “Iron Kappa” card you control by 100 (“Iron Kappa” cards you control can activate two effects in this chain).

Barthol, Footsoldier of the Iron Kappa
Barthol, Footsoldier of the Iron Kappa

Barthol, Footsoldier of the Iron Kappa

Rank 1 - Synergy Rating 3 - Attack Type - 100 ATK

  • Red Shell: Impulse (Conditional - Mandatory): When an “Iron Kappa” avatar activates its effect, increase the ATK of every “Iron Kappa” card you control by 50.

Mercury, Second Son of the Iron Kappa
Mercury, Second Son of the Iron Kappa

Mercury, Second Son of the Iron Kappa

Rank 2 - Synergy Rating 3 - Defence Type - 200 DEF

  • Spiny Shell (Conditional - Mandatory): When two “Iron Kappa” cards activate their effects in the same chain, this card can “induct” a card on the field into the “Iron Kappa” subset (reduce this card's DEF to 0).
  • Silver Age (Conditional): When the wave ends, reveal one rune in your hand (your opponent cannot respond to “Iron Kappa” card effects in the same chain as this card).

Garrick, Leader of the Iron Kappa
Garrick, Leader of the Iron Kappa

Garrick, Leader of the Iron Kappa

Rank 2 - Synergy Rating 4 - Assault Type - 200 ATK

  • Blue Shell (Conditional - Mandatory): When two “Iron Kappa” cards activate their effects in the same chain, target a R1 and a R2 card your opponent controls: Your opponent returns one of them to their hand (reduce this card's ATK to 0).
  • Golden Age (Conditional): When the wave starts, reveal one avatar in your hand (your opponent cannot respond to “Iron Kappa” card effects in the same chain as this card).

Virtue of Thanatos
Virtue of Thanatos

Virtue of Thanatos

  • (Conditional) If you only control “Reaper” avatars, remove every card in the Nexus and place them on the field at new locations (selected by their owners).

Call of the Dead
Call of the Dead

Call of the Dead

  • (Activated) Return a “Reaper” or “Asylum” avatar that was destroyed this turn from your GY to your hand (you do not draw a card during the next Draw Phase).

The Reaper’s Hollow
The Reaper’s Hollow

The Reaper’s Hollow

  • (Conditional) Reduce your NG by 50 or 100; Increase the original ATK of a “Reaper” avatar you control by the chosen amount (the affected card cannot attack directly).

The Reaper’s Contract
The Reaper’s Contract

The Reaper’s Contract

  • (Conditional) When the wave starts, reduce your NG by 50 times the rank of a “Reaper” avatar you control; move that card to another zone you control.

The Reaper’s Hound
The Reaper’s Hound

The Reaper’s Hound

 R1 - SR 6 - SUP Type - 0 ATK/0 DEF

  • Underworld Contractor (Activated): Destroy this card; target a R1 or R2 avatar in the Nexus: Destroy it.

The Reaper’s Ward
The Reaper’s Ward

The Reaper’s Ward

R1 - SR6 - SUP Type - 0 ATK/100 DEF

  • Son of Hades (Conditional): When this card is destroyed, add a “Reaper” rune in your GY to your hand.

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